This project was created for my beginner tutorial course on the Unreal Engine. This project aims to demonstrate how to utilize pre-made assets and construct a playable level.
I created this project using Unreal Engine 5, utilizing the Lumen global illumination system and Nanite virtualized geometry. To save memory, I used virtual texturing and limited texture quality to 2k. The main goal was to teach basic Unreal Engine functions and features through this scene. Keep in mind that I left out some features intentionally to keep it educational. Your feedback in the comments would be much appreciated!
Robert Berg Nordic assets are used which you can reach out to with this link :
https://www.artstation.com/pixelgoat