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Sci-fi Wall Tile-able Texture - Substance Painter English Tutorial

Hey Artstation!
Creating tileable textures in Substance Painter is not a common method for producing such textures, but it can be done. The primary challenge is how to create the height channel and use it in generators and other texturing layers. To add small details, I utilized pre-made alphas from our library, but you can create your alphas and use them directly in your work.

Don't miss this opportunity to learn something new and improve your skills. Check out the tutorial now and hit the "Like" button if you find it helpful. Don't forget to subscribe to our channel and share your thoughts in the comments section.

The alpha library here:
https://www.artstation.com/a/8273089
https://www.artstation.com/a/9968812