Hi, artstation! i hope you are doing well!
the third part of my journey in substance designer land is broken ceramic tiles. I made this for my tutorial course for ground-up in Substance designer. A material with parameters to control everything like damage, color, dirt, and etc! I think the Substance designer and procedural workflow is awesome! I'd like to create everything in the Node Base Environment. Please like and leave a comment if you like it
and feel free to ask me everything you want.